{
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  "Package": "rbedrock",
  "Title": "Analysis and Manipulation of Data from Minecraft Bedrock Edition",
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  "Description": "Implements an interface to Minecraft (Bedrock Edition)\nworlds. Supports the analysis and management of these worlds\nand game saves.",
  "License": "MIT + file LICENSE",
  "Encoding": "UTF-8",
  "Language": "en-US",
  "LazyData": "true",
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  "NeedsCompilation": "yes",
  "Roxygen": "list(markdown = TRUE)",
  "URL": "https://reedacartwright.github.io/rbedrock/,\nhttps://github.com/reedacartwright/rbedrock",
  "BugReports": "https://github.com/reedacartwright/rbedrock/issues",
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  "Repository": "https://reedacartwright.r-universe.dev",
  "Date/Publication": "2026-07-28 22:20:54 UTC",
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  "Author": "Reed Cartwright [aut, cre] (ORCID:\n<https://orcid.org/0000-0002-0837-9380>),\nRich FitzJohn [ctb],\nChristian Stigen Larsen [ctb],\nThe LevelDB Authors [cph]",
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  "_created": "2026-10-26T10:00:47.000Z",
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    "message": "feat: Add helper function for collecting dots into a maybe unnamed list.\n",
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  "_devurl": "https://github.com/reedacartwright/rbedrock",
  "_pkgdown": "https://reedacartwright.github.io/rbedrock/",
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  "_topics": [
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  "_releases": [
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    },
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      "date": "2021-09-12"
    },
    {
      "version": "0.2.0",
      "date": "2022-03-10"
    },
    {
      "version": "0.3.0",
      "date": "2023-03-21"
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  "_exports": [
    "bedrock_leveldb_open",
    "bedrock_random_create_seed",
    "bedrock_random_get_double",
    "bedrock_random_get_float",
    "bedrock_random_get_int",
    "bedrock_random_get_uint",
    "bedrock_random_seed",
    "bedrock_random_state",
    "bedrockdb",
    "begins_with",
    "biome_id",
    "biome_name",
    "blocks_nbt",
    "blocks_str",
    "chrkeys_to_rawkeys",
    "chrkeys_to_rawkeys_1",
    "chunk_blocks",
    "chunk_blocks<-",
    "chunk_origin",
    "chunk_origin<-",
    "chunk_origins",
    "chunk_positions",
    "chunk_tag_int",
    "chunk_tag_str",
    "compact_world",
    "create_acdig_keys",
    "create_chunk_keys",
    "create_world",
    "default_db",
    "delete_values",
    "export_world",
    "from_rnbt",
    "generate_uuid",
    "get_acdig_data",
    "get_acdig_keys",
    "get_acdig_value",
    "get_actor_data",
    "get_actor_keys",
    "get_actor_value",
    "get_biomes_data",
    "get_biomes_value",
    "get_block_entity_data",
    "get_block_entity_value",
    "get_blocks_data",
    "get_blocks_value",
    "get_checksums_data",
    "get_checksums_value",
    "get_chunk_actors_data",
    "get_chunk_actors_value",
    "get_chunk_version_data",
    "get_chunk_version_value",
    "get_data",
    "get_data2d_data",
    "get_data2d_value",
    "get_data3d_data",
    "get_data3d_value",
    "get_entity_data",
    "get_entity_value",
    "get_finalized_state_data",
    "get_finalized_state_value",
    "get_hsa_data",
    "get_hsa_value",
    "get_keys",
    "get_legacy_biomes_data",
    "get_legacy_biomes_value",
    "get_legacy_chunk_version_data",
    "get_legacy_chunk_version_value",
    "get_nbt_data",
    "get_nbt_value",
    "get_pending_ticks_data",
    "get_pending_ticks_value",
    "get_random_ticks_data",
    "get_random_ticks_value",
    "get_subchunk_blocks_data",
    "get_subchunk_blocks_value",
    "get_value",
    "get_world_path",
    "has_values",
    "import_world",
    "is_bedrockdb",
    "key_prefix",
    "list_worlds",
    "local_db",
    "locate_blocks",
    "make_actor_keys",
    "nbt_build",
    "nbt_build_compound",
    "nbt_byte",
    "nbt_byte_array",
    "nbt_byte_array_list",
    "nbt_byte_list",
    "nbt_compound",
    "nbt_compound_list",
    "nbt_compound2",
    "nbt_double",
    "nbt_double_list",
    "nbt_empty_list",
    "nbt_float",
    "nbt_float_list",
    "nbt_int",
    "nbt_int_array",
    "nbt_int_array_list",
    "nbt_int_list",
    "nbt_list_of",
    "nbt_long",
    "nbt_long_array",
    "nbt_long_array_list",
    "nbt_long_list",
    "nbt_nested_list",
    "nbt_raw_string",
    "nbt_raw_string_list",
    "nbt_short",
    "nbt_short_list",
    "nbt_string",
    "nbt_string_list",
    "parse_chunk_keys",
    "put_acdig_data",
    "put_acdig_value",
    "put_actor_data",
    "put_actor_value",
    "put_biomes_data",
    "put_biomes_value",
    "put_block_entity_data",
    "put_block_entity_value",
    "put_blocks_data",
    "put_blocks_value",
    "put_chunk_actors_data",
    "put_chunk_actors_value",
    "put_chunk_version_data",
    "put_chunk_version_value",
    "put_data",
    "put_data2d_data",
    "put_data2d_value",
    "put_data3d_data",
    "put_data3d_value",
    "put_entity_data",
    "put_entity_value",
    "put_finalized_state_data",
    "put_finalized_state_value",
    "put_hsa_data",
    "put_hsa_value",
    "put_legacy_biomes_data",
    "put_legacy_biomes_value",
    "put_legacy_chunk_version_data",
    "put_legacy_chunk_version_value",
    "put_nbt_data",
    "put_nbt_value",
    "put_pending_ticks_data",
    "put_pending_ticks_value",
    "put_random_ticks_data",
    "put_random_ticks_value",
    "put_subchunk_blocks_data",
    "put_subchunk_blocks_value",
    "put_value",
    "rac_cast",
    "rac_type_abbr",
    "rac_type_full",
    "rawkeys_to_chrkeys",
    "rbedrock_example",
    "rbedrock_example_world",
    "read_acdig_value",
    "read_checksums_value",
    "read_data2d_value",
    "read_data3d_value",
    "read_leveldat",
    "read_nbt",
    "read_nbt_data",
    "read_rnbt",
    "read_rnbt_once",
    "read_subchunk_blocks_value",
    "repair_world",
    "simulation_area",
    "spawning_area",
    "subchunk_blocks_array_as_value",
    "subchunk_blocks_value_as_array",
    "subchunk_coords",
    "subchunk_origins",
    "to_rnbt",
    "to_rnbt_value",
    "unnbt",
    "update_checksums_data",
    "update_checksums_value",
    "with_db",
    "worlds_dir_path",
    "write_acdig_value",
    "write_checksums_value",
    "write_data2d_value",
    "write_data3d_value",
    "write_leveldat",
    "write_nbt",
    "write_nbt_data",
    "write_rnbt",
    "write_subchunk_blocks_value"
  ],
  "_datasets": [
    {
      "name": "biome_df",
      "title": "Bedrock biome data",
      "object": "biome_df",
      "class": [
        "tbl_df",
        "tbl",
        "data.frame"
      ],
      "fields": [
        "bedrock_id",
        "bedrock_name",
        "java_name",
        "universal_name",
        "color"
      ],
      "rows": 87,
      "table": true,
      "tojson": true
    },
    {
      "name": "vanilla_block_list",
      "title": "Bedrock block data",
      "object": "vanilla_block_list",
      "class": [
        "character"
      ],
      "fields": [],
      "table": false,
      "tojson": true
    },
    {
      "name": "vanilla_block_property_type_list",
      "title": "Bedrock block data",
      "object": "vanilla_block_property_type_list",
      "class": [
        "character"
      ],
      "fields": [],
      "table": false,
      "tojson": true
    },
    {
      "name": "vanilla_block_states_df",
      "title": "Bedrock block data",
      "object": "vanilla_block_states_df",
      "class": [
        "tbl_df",
        "tbl",
        "data.frame"
      ],
      "fields": [
        "name",
        "property",
        "type",
        "default",
        "allowed"
      ],
      "rows": 1218,
      "table": true,
      "tojson": true
    }
  ],
  "_help": [
    {
      "page": "Actor",
      "title": "Read and write Actor data",
      "topics": [
        "Actor",
        "get_actor_data",
        "get_actor_keys",
        "get_actor_value",
        "put_actor_data",
        "put_actor_value"
      ]
    },
    {
      "page": "ActorDigest",
      "title": "Read and write Actor Digest Data",
      "topics": [
        "ActorDigest",
        "create_acdig_keys",
        "get_acdig_data",
        "get_acdig_keys",
        "get_acdig_value",
        "put_acdig_data",
        "put_acdig_value",
        "read_acdig_value",
        "write_acdig_value"
      ]
    },
    {
      "page": "bedrock_random",
      "title": "Random Number Generation for Minecraft",
      "topics": [
        "bedrock_random",
        "bedrock_random_get_double",
        "bedrock_random_get_float",
        "bedrock_random_get_int",
        "bedrock_random_get_uint",
        "bedrock_random_seed",
        "bedrock_random_state"
      ]
    },
    {
      "page": "bedrock_random_create_seed",
      "title": "Random Number Seeds for Minecraft",
      "topics": [
        "bedrock_random_create_seed"
      ]
    },
    {
      "page": "bedrockdb",
      "title": "Open a Bedrock Edition world for reading and writing.",
      "topics": [
        "bedrockdb",
        "close.bedrockdb",
        "is_bedrockdb"
      ]
    },
    {
      "page": "biome_df",
      "title": "Bedrock biome data",
      "topics": [
        "biome_df"
      ]
    },
    {
      "page": "Biomes",
      "title": "Read and write Biomes data",
      "topics": [
        "Biomes",
        "biome_id",
        "biome_name",
        "get_biomes_data",
        "get_biomes_value",
        "put_biomes_data",
        "put_biomes_value"
      ]
    },
    {
      "page": "BlockEntity",
      "title": "Load and store BlockEntity NBT data",
      "topics": [
        "BlockEntity",
        "get_block_entity_data",
        "get_block_entity_value",
        "put_block_entity_data",
        "put_block_entity_value"
      ]
    },
    {
      "page": "Blocks",
      "title": "Read and write Blocks data",
      "topics": [
        "Blocks",
        "get_blocks_data",
        "get_blocks_value",
        "put_blocks_data",
        "put_blocks_value"
      ]
    },
    {
      "page": "blocks_str",
      "title": "Convert block data from nbt format to a string",
      "topics": [
        "blocks_nbt",
        "blocks_str"
      ]
    },
    {
      "page": "chunk_blocks",
      "title": "Extract or replace chunk blocks from an array",
      "topics": [
        "chunk_blocks",
        "chunk_blocks<-"
      ]
    },
    {
      "page": "chunk_keys",
      "title": "Read and manipulate chunk keys",
      "topics": [
        "chunk_keys",
        "chunk_origins",
        "chunk_positions",
        "chunk_tag_int",
        "chunk_tag_str",
        "create_chunk_keys",
        "parse_chunk_keys"
      ]
    },
    {
      "page": "chunk_origin",
      "title": "Get or set the coordinates of the origin of a chunk",
      "topics": [
        "chunk_origin",
        "chunk_origin<-"
      ]
    },
    {
      "page": "ChunkActors",
      "title": "Read and write Actor data for a chunk",
      "topics": [
        "ChunkActors",
        "get_chunk_actors_data",
        "get_chunk_actors_value",
        "make_actor_keys",
        "put_chunk_actors_data",
        "put_chunk_actors_value"
      ]
    },
    {
      "page": "ChunkVersion",
      "title": "Read and write chunk version data",
      "topics": [
        "ChunkVersion",
        "get_chunk_version_data",
        "get_chunk_version_value",
        "put_chunk_version_data",
        "put_chunk_version_value"
      ]
    },
    {
      "page": "Data3D",
      "title": "Read and write Data3D data",
      "topics": [
        "Data3D",
        "get_data3d_data",
        "get_data3d_value",
        "put_data3d_data",
        "put_data3d_value",
        "read_data3d_value",
        "write_data3d_value"
      ]
    },
    {
      "page": "default_db",
      "title": "Get/set the default db connection.",
      "topics": [
        "default_db",
        "local_db",
        "with_db"
      ]
    },
    {
      "page": "delete_values",
      "title": "Remove values from a bedrockdb.",
      "topics": [
        "delete_values"
      ]
    },
    {
      "page": "FinalizedState",
      "title": "Load and store FinalizedState data",
      "topics": [
        "FinalizedState",
        "get_finalized_state_data",
        "get_finalized_state_value",
        "put_finalized_state_data",
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